Emulation is possible for all of them, but we'll see how that goes. Other games that I may or may not make videos for are Solar Assault and the i-mode cell phone games. What other games will you not be covering? Playing Parodius also doesn't make me feel like I've been put on an FBI watchlist, either. Parodius can get pretty racey, but I think the humor in those games is referential to Japanese culture and has more of a Ren & Stimpy kind of vibe. I also think the direction that shmups have gone by using the otome theme is completely tasteless and appeals to a toxic part of Japanese gaming culture. Among reasons why is that I do not have an Xbox 360, let alone the means to record from one. I will not be playing the Otomedius games. Otomedius is a spiritual sequel to the Parodius games, and the title is a play on the Japanese word for "maiden", otome and Gradius. The game's aesthetic is humorous and makes references and jokes that involve Japanese culture and folklore and is often absurdist (for instance, there is a large enemy that is a flying pirate ship with a cat's head and cat paws as oars for the boat that mews when you shoot it, or a giant bald eagle that wears an Uncle Sam hat. Different power meter selections in Parodius use different characters instead of the Vic Viper (which is also in Parodius). The Parodius games parody Gradius and make references to many other Konami games, such as Castlevania. The Parodius name is a compound word that is a play on the words "parody" and Gradius. Parodius is another side-series that is not part of the Gradius-Salamander series of games, but is very heavily based on them. It is a direct sequel to Gradius and music, bosses, and other features were incorporated into the fold of future Gradius games. Salamander is the first side-series to Gradius. These gameplay mechanics would be present in Gradius four years later. Scramble also features the ability to fire two different weapons that could be independently fired and hazardous terrain. Scramble was the first scrolling shmup that featured distinct levels, thus setting the standard for all shmups made after that to be designed around unique levels. Gradius was initially planned to be a sequel to Scramble, and was even titled Scramble 2 during development until the name Gradius was decided on. I will not be playing every game in this list, which I will answer why later.ġ989.01.27 - Gofer's Ambition Episode II (MSX)ġ990.12.21 - Gradius III (Super Famicom/Super NES)ġ994.11.25 - Gokujou Parodius! (Super Famicom)ġ995.12.15 - Jikkyou Oshaberu Parodius (Super Famicom)ġ996.12.20 - Jikkyou Oshaberi Parodius (Playstation/Saturn)ġ997.08.28 - Gradius Gaiden (Playstation)Ģ002.01.17 - Gradius Generation (Gameboy Advance)Ģ004.03.01 - Gradius Neo Imperial (i-mode) Ports that I have included in this list provide some significant changes to the game they are based on or that I just think are noteworthy to cover. Not all releases are covered, such as the Commodore 64 and ZX Spectrum ports of Gradius. The games I will be playing will be pulled from this list. The following is a list of Gradius and related releases that I've compiled. For those familiar with my Descent threads, you can also expect a revolving door of co-hosts, such as UZworm, ElephantGun, and more.Īudience participation is greatly encouraged in this thread! Please submit your own videos and compete amongst each other for the best hi-scores you can get! The player with the highest score for each game that a contest is held for will win a prize! Videos will include the entire game in a single video, since the length of these games typically run from about 20 to 40 minutes. At least 30 games will be covered in this thread. In this thread, you can expect to see updates related to Gradius, Salamander, and Parodius. This thread will celebrate the 30 years-worth of games and cover as many Gradius-related games as possible. Over these last 30 years, Gradius has been a beloved part of the SHMUP (SHoot eM UP) genre. Over the years, Gradius has spawned many sequels, conversions from arcade to console, side series, and many Konami games have left references to the groundbreaking shooting game in their other works. Since 1985, players have taken the Vic Viper and warded off attacks on the planet Gradius by the Bacterian Empire. May 29, 2015, marks the 30th anniversary of the release of Gradius in Japanese arcades. Let's Play Descent II.Ĭlick the game title to go to that game's post.ĭownloaded videos have two audio tracks: one with commentary and one without.
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